Xo in the game world
XZIST PLAY · GAME DEVELOPMENT

Go somewhere
you’ve never been.

Original games for curious players. New mechanics, memorable characters and that irresistible feeling of one more go.

THE OTHER SIDE OF OUR IMAGINATION

Built for the joy
of playing.

This is where different games find their own identity. Fresh worlds and playful ideas, with the same care we give every Xzist project.

01

A good feeling.

Find the mechanic that makes someone want another turn. Start small, play early, keep the fun.

02

A world with character.

Give the experience personality through movement, environments and a distinctive visual language.

03

Room to experiment.

Prototype, test and refine. Let the way people actually play shape what comes next.

OUT IN THE WILD

A real game.
Really shipped.

TumbleWing is our own cosy puzzle game: hop one bird, let the gust nudge another, and bring the whole flock home. 42 painted gardens, a new puzzle every day, and 64 hand-illustrated birds to earn.

It is free to play in full, works offline, and carries no ads, no tracking and no accounts. Every bird is earned by playing.

Meet TumbleWing ↗
The TumbleWing home screen: Pip in a nest on a sunny meadow
NEXT OUT OF THE BARN

A farm full of puzzles.
Coming to iPhone.

Moove Out is our farm puzzle game: every animal runs the way it faces, and the trick is working out who goes first. Eighteen animals, each with its own way of moving, across 2,500 puzzles on five farms.

It is free to play, with no accounts, and every level can be played without paying.

Meet Moove Out ↗
A sheep, a goat, a cow, a pig and a chicken from Moove Out, on the grass in front of the farm
A TINY PLAYABLE EXPERIMENT

Catch a little
possibility.

Five sparks in Xo’s world. A small browser experiment to put a little play into your day.

Works with touch, mouse or Tab and Enter.
Xo and his companion in their game world
HAVE A GAME IN MIND?

Let’s find
the fun in it.

Who’s playing?What makes it different?What keeps them coming back?

An early idea, a mechanic to explore or a world waiting to happen. The first conversation is about what the game should feel like, then how to make it real.

LET’S MAKE IT XZIST

Let’s make something playful.

Tell us about the game you want to build.

Start something with Chris ↗
A TINY XZIST PLAY EXPERIMENT

Catch a little possibility.

Collect 5 sparks. Tap them, or use Tab and Enter.

0 / 5

Five little sparks. Go find them.